Free E–pub (Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration) BY Ed Catmull

  • Kindle Edition
  • 368
  • Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration
  • Ed Catmull
  • English
  • 23 March 2020
  • null

Ed Catmull ¸ 0 Read

Ed Catmull ¸ 0 Read characters ô PDF, DOC, TXT or eBook ¸ Ed Catmull Free read Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration “What does it mean to manage well” From Ed Catmull co founder with Steve Jobs and John Lasseter of Pixar Animation Studios comes an incisive book about creativity in business sure to appeal to readers of Daniel Pink Tom Peters and Chip and Dan Heath Creativity Inc is a book for managers who want to lead their employees to new heights a manual for anyone who strives for originality and the first ever all access trip into the nerve center of Pixar Animation into the meetings postmortems and “Braintrust” sessions where some of the most successful films in history are made It is at heart a book about how to build a creative culture but it is also as Pixar co founder and president Ed Catmull writes “an expression of the ideas that I believe make the best in us possible”   For nearly twenty years Pixar has dominated the world of animation producing such beloved films as the Toy Story tr. People first story second great advice for managing a business Interesting to hear Pixar s history told first hand as was Catmull s interactions with Steve Jobs Audiobook narrator is super good

Free read Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True InspirationCreativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration

Ed Catmull ¸ 0 Read characters ô PDF, DOC, TXT or eBook ¸ Ed Catmull Free read Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration Was the uniue environment that Catmull and his colleagues built at Pixar based on philosophies that protect the creative process and defy convention such as   • Give a good idea to a mediocre team and they will screw it up But give a mediocre idea to a great team and they will either fix it or come up with something better • If you don’t strive to uncover what is unseen and understand its nature you will be ill prepared to lead • It’s not the manager’s job to prevent risks It’s the manager’s job to make it safe for others to take them • The cost of preventing errors is often far greater than the cost of fixing them • A company’s communication structure should not mirror its organizational structure Everybody should be able to talk to anybody • Do not assume that general agreement will lead to change it takes substantial energy to move a group even when all are on board. I was reading this for the creativity angle than the story of a company angle so I definitely skimmed some of the Pixar story I read bits of this to the group of library faculty and staff that I supervise and we had a great conversation about our current and upcoming ugly babies Originality is fragile And in its first moments it s often far from pretty This is why I call early mock ups of our films ugly babies They are not beautiful miniature versions of the adults they will grow up to be They are truly ugly awkward and unformed vulnerable and incomplete They need nurturing in the form of time and patience in order to grow Our job is to protect our babies from being judged too uickly Our job is to protect the newManagers of creative enterprises must hold lightly to goals and firmly to intentionsThe goal is to place one foot on either side of the door one grounded in what we know what wer are confident about our areas of expertise the people and processes we can count on and the other in the unknown where things are murky unseen or uncreatedGive a good idea to a mediocre team and they will screw it up Give a mediocre idea to a great team and they will either fix it or come up with something better If you get the team right chances are that they ll get the ideas rightIf there are people in your organization who feel they are not free to suggest ideas you lose Do not discount ideas from unexpected sources Inspiration can and does come from anywhereIt isn t enough merely to be open to ideas from others Engaging the collective brainpower of the people you work with is an active ongoing processIt is not the manager s job to prevent risks It is the manager s job to make it safe to take them

characters ô PDF, DOC, TXT or eBook ¸ Ed Catmull

Ed Catmull ¸ 0 Read characters ô PDF, DOC, TXT or eBook ¸ Ed Catmull Free read Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration Ilogy Monsters Inc Finding Nemo The Incredibles Up and WALL E which have gone on to set box office records and garner thirty Academy Awards The joyousness of the storytelling the inventive plots the emotional authenticity In some ways Pixar movies are an object lesson in what creativity really is Here in this book Catmull reveals the ideals and techniues that have made Pixar so widely admired and so profitable   As a young man Ed Catmull had a dream to make the first computer animated movie He nurtured that dream as a PhD student at the University of Utah where many computer science pioneers got their start and then forged a partnership with George Lucas that led indirectly to his founding Pixar with Steve Jobs and John Lasseter in 1986 Nine years later Toy Story was released changing animation forever The essential ingredient in that movie’s success and in the thirteen movies that followed. Creativity Inc Overcoming the Unseen Forces That Stand in the Way of True Inspiration is by Ed Catmull the founder of Pixar As his career progressed and Pixar continued to grow Ed learned the type of leader he wanted to be and how to foster a culture that perpetually promotes and encourages creativity He shares many characteristics of such a culture in this book Ed knew early on he wanted to work in computer animation and make a movie by doing so He was enthralled with Walt Disney as a kid In college he was tasked with pitching a type of employee exchange program to Disney with the University of Utah Disney wasn t interested but attempted to hire Catmull to be part of Disney Imagineering the division that builds Disney s theme parks Ed refused the offer immediately as this wasn t what he wanted to do While Disney Imagineering sounds cool in theory this story shared very early on in Creativity Inc resonated with me and only enhanced my respect for Ed So many times when I was finishing up grad school or a new grad shortly after looking for a job people would say Just take whatever they give you it s good to just get in the door etc and while sometimes this may be true for people I resisted hard I knew what I wanted to do There was no indecisiveness or uncertainty Ed appears to have felt the same way and I admire people who stick to their vision Ed worked for George Lucas at Lucasfilm before going on to create Pixar which struggled initially and was saved by Steve Jobs purchasing it and pumping in tons of money to keep it afloat Ed and Steve s mutual respect for each other is apparent throughout the book Pixar s first movie a total hit was Toy Story One of my personal favorite movies from childhood I really enjoyed reading about the creation and development of many wonderful movies Pixar has created as well as the lessons learned along the way In addition to Toy Story other personal favorites are Up and Inside Out There are lots of great takeaways from the book and a few that I appreciated in particular include We must acknowledge the random events that went our way because acknowledging our good fortune and not telling ourselves that everything we did was some stroke of genius let s us make realistic assessments and decisions The existence of luck also reminds us that our activities are less repeatable Since change is inevitable the uestion is Do you act to stop it and try to protect yourself from it or do you become the master of change by accepting it and being open to it My view of course is that working with change is what creativity is all about Artists are often taught ways to see by training their minds to turn off the tendency to jump to conclusions For example instead of getting frustrated by perfecting the task of drawing a chair the artist may be asked to draw the negative spaces surrounding the chair You can teach your brain to observe other things without letting preconceptions interfere Look at various viewpoints being offered as additive rather than competitive A competitive approach measures other ideas against your own creating a debate to be won or lost An additive approach starts with acknowledging that each participant contributes something even if it s an idea that ultimately doesn t work but fuels the discussion Failure is often used as a weapon instead of an agent of learning The politics surrounding failure can freuently impede progress Being open about problems is the first step toward learning from them Fear can t be completely driven out in a high stakes game but we should loosen its grip You do not need to work in animation design or a traditionally creative industry to grasp the concepts and takeaways Ed describes in Creativity Inc There is something to be gained for everyone from this book which is a great source on how to reframe an idea consider alternate perspectives and think differently about a concept and embrace change I enjoyed the book and it s likely one I ll come back to from time to time as a refresher on some of the key points it made